

- Visual studio for mac isn't allowing me to open storyboard code#
- Visual studio for mac isn't allowing me to open storyboard crack#
Well, there's plenty more to say, but after about 5 seconds of googling, I see I am not the only one. But at the very worst, I should be able to click something that just does all that for me, and I simply provide an argument name. Who the hell designed that? At the very best, adding a UI element should somehow automatically build out the declaration in the interface, synthesize it and do whatever the hell that blue line connector does.


Visual studio for mac isn't allowing me to open storyboard crack#
Are they f*&king smoking a pound of crack over there? I thought Apple was the paragon of design perfection and usability. First you add a text field, then you add the IBOutlet to the interface, synthesize the object, then click and drag a line from the UI element to the parent class and select the correct outlet from a menu.
Visual studio for mac isn't allowing me to open storyboard code#
You'll need some code like this for stretching images in IOS4 and 5Ħ) Connecting UI elements to their IBOutlet is the most annoying thing I have ever done in an IDE. Some key methods are deprecated, so if you want to stretch an image over a button you'll need to check if your UIImage has the right selector. You can get it to build with storyboards, but you cannot instantiate a UIViewController from the storyboard. For starters, storyboards don't really work on IOS4. Granted, the backwards compatibility is 'ok', but it's not amazing. Come on Apple, I am begging you to not turn IOS into the next Internet Explorer. A similar bug can happen on the hardware where you have to reboot the hardware, restart Xcode, or both.ĥ) IOS4 vs IOS5. ps -el | grep 'Z' can show you if you are afflicted. Xcode can leave zombie processes of your app running, and these zombies can prevent you from doing any more deployments to the emulator. There have been numerous times i just have to kill Xcode.Ĥ) Speaking of killing Xcode, sometimes I have to reboot my entire machine. Ditto goes for running the project on a device. Approximately 50% of the time Xcode will just hang, and never connect to the emulator when I run the project. This is how Xcode manages your file hierarchy and project workspaceģ) I have never seen something have such tremendous lag and failure rate when connecting to the emulator.
